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MicroProse is proud to announce that Carrier Command 2, its new Real-Time Strategy game, will be released on Steam on the 10th of August. We are also excited to announce that Carrier Command 2 will sport a VR version, showcased in a shiny new trailer.

Carrier Command 2 demo at the recent Steam Next Festival was the 6th most downloaded one, out of a total of 700+ demos.

What will be the Carrier Command 2 experience?

Carrier Command 2 is Strategy, Planning, and Teamwork on a scale that is both engaging and manageable. True to MicroProse’s heritage, Carrier Command 2 is all about meaningful decisions.

Strategize: Gather intel from your vehicles’ radars, pick your tools of the trade, and launch your attacks where the enemy is weaker. The approach you take to a situation will play a big part in the outcome.

Plan: Once you have taken an island you will need to exploit and defend the resources it provides. Ensuring these supply lines remain open will be key to your survival. Think ahead.

Teamwork: Make the most of different unit synergies and create combined arms assaults to efficiently win battles. On top of that, get into every vehicle and take part in the action.

Lead from the front!
The VR Version

In the VR edition, players can control all the same systems, vehicles, and controls, from the bridge of the ACC Epsilon Carrier. They can use VR controllers to move and interact with controls, and remote pilot vehicles. Use the holo map with 3D vision. Play single-player, cooperative campaign, and PvP multiplayer!

Because Carrier Command 2 and Carrier Command 2 VR are such similar games, we don’t expect players to pay twice – we are packaging both together, so when you own one version, you own both.

This is the same game, with the same balance and same mechanics. The exciting aspect about this is – CC2 VR will be multiplayer compatible with CC2!

If you want to try the VR version of the game please ask for that in the requested email.

MicroProse, founded in 1982,  is a world-famous simulation software company known for developing groundbreaking, classics and cult titles like, the Falcon, F15 Strike Eagle, Silent Service, Gunship, Grand Prix, Civilization, B-17 The Mighty Eighth, and X-COM series, and many more simulation products that sold millions of copies each at retail.

Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state-of-the-art games that will create the memories and experiences of the demanding new generations of gamers.

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