Felix The Cat Merchant’s Introduction to Dungeons and Dragons

Felix The Cat Merchant’s Introduction to Dungeons and Dragons

Hello dear reader!  If you are reading this, then you have been fortunate enough to come across a copy of my introduction to the world’s greatest roleplaying game, Dungeons and Dragons!  It is, of course, a pleasure to be writing this – in no small part because I am a...

Read more
Bard Rock Cafe Episode 1: The Ring of Fire

Bard Rock Cafe Episode 1: The Ring of Fire

The campaign comes in hot with a fire at the Bard Rock! Can our heroes get out safely? Bard Rock Cafe is a DND 5E real play podcast. Please consider Supporting us on Patreon. Want to listen using your preferred podcast service instead? Find this episode and more on Stitcher,...

Read more
Getting Gaming: (Player Perspective) RP in gaming

Getting Gaming: (Player Perspective) RP in gaming

Gather around and take a seat, I want to ask you all a question. How does everyone feel about roleplaying in modern gaming? If you are playing a character in a game, how important is their background to you? And, if there isn’t a satisfying background provided- do you make...

Read more
RPG Riddles: The Good, Bad and The Ugly

RPG Riddles: The Good, Bad and The Ugly

August 26, 2020 0 Written By: Valdor19

As your party turns the corner they are able to see the fruits of their labor in front of them. The door that will lead them to the ancient treasure vault of the dwarven kings. Cautiously, you all press forward knowing that there are still dangers. Suddenly, in front of...

Read more
Getting Gaming: Dungeon Design (Part 2)

Getting Gaming: Dungeon Design (Part 2)

So last time, we talked about the atmosphere and how it can make dungeons great. This time I want to follow up on that and talk about something I think is equally as important, what’s going inside ‘em. Monsters and traps are important but my favorite thing to add to...

Read more
Getting Gaming: Talking Traps

Getting Gaming: Talking Traps

Let’s get down and dirty and teach these players something today. You have just finished a 3-hour fight and defeated the dread-dragon Urizona, the necrotic bile of his breath still bites into your gear as your bodies have just gotten used to the toxicity of his lair. All around you...

Read more
Getting Gaming: In the Beginning

Getting Gaming: In the Beginning

Why is the first Goomba of Super Mario Bros.(SMB) a better enemy than Alduin of The Elder Scrolls: Skyrim (TES:S)? Because from the beginning, Goomba does more for the game than Alduin because he acts as the ultimate tutorial. The Original Goomba (OG) does three things correctly for the Mario...

Read more
Telling Stories: The Mechanic

Telling Stories: The Mechanic

Telling Stories has been an integral part of humanity since the very beginning. They were told around campfires and then in books and eventually with movies. Nowadays an equally important mode for story telling is with video games. There are lots of facets to video game storytelling and honestly it...

Read more
Getting Gaming: Dungeon Design

Getting Gaming: Dungeon Design

This week, let’s talk designs of dungeons. For most of gaming history, we have been crypt camping in one way or another, and even before the presence of video and tabletop gaming people have explored caves for enjoyment and excitement.  So what has all this taught us about caves and...

Read more