Gamedev Interview: Revolution Industry
As I start planning for December’s big event, I’ve been working on more gamedev interviews to share with you all. I find these fascinating, because we rarely get to see the other side of this industry. I do this to show people that behind the technology and sales, there are living beings who develop and […]
Gamedev Interview: Labrador Studios
This was supposed to go up on the 28th November but I’ve had some delays recently, apologies for that! Halloween is well and truly upon us, and I’ve eaten far too much chocolate yet again. I’m not even sorry about that. I have an interview with Matthew Hamilton from Labrador Studios to share with you […]
Gamedev Interview: Open the Gates!
Halloween is right around the corner, and I have very few plans besides the usual: scary games and copious amounts of food. I’ve got a new interview to share today with you all: a new Stronghold-esque, side-scroller city building game released not long ago, Open the Gates. I was able to grab the brains behind […]
Gamedev Interview: Deadeye Deepfake Simulacrum
So things have been slower for me lately. I was supposed to have this interview out last week but I’ve been recovering from a nasty stomach bug that completely knocked me out. As a result, some content is being delayed as I recover, sorry about that! I have a cool interview today with developer nobodyshalleraseyou, […]
An Interview With Hooded Horse
I have a special little article to share with everyone today! TactiCon was a great event recently: a collaboration between Hooded Horse and Firesquid: you can check out my coverage from clicking on the links below. It was an enjoyable time and I hope they do another one soon. So I’ve talked to the CEO […]
Gamedev Interview: Pahris Entertainment
We’re continuing our interview boom! It’s been an incredible few weeks for the website, and I hope to keep that going! Demos are amazing for gaming because they give the consumers a chance to experience a slice of the product. Even if there are debates on how useful they are for developers, I’m always fortunate […]
Gamedev Interview: Spellcast Studios
I hope everyone is doing well! I’ve got another cool interview to share with you all today. One of the coolest demos you can play on PC right now is Ardenfall, an ambitious and fascinating RPG created by Spellcast Studios. While there’s no planned release date for the game yet, you can play the demo […]
Gamedev Interview: Francis Clark (Ctrl Alt Ego)
So I’ve been playing a lot of games lately. With so many out there, sometimes we get amazing games which just don’t get the attention they deserve. One of these games is Ctrl Alt Ego, a fascinating immersive sim exploring robotics, hacking and survival. I didn’t even hear about it until recently which was a […]
Gamedev Interview: Han Zhiyu (Chaos Galaxy)
It’s been a busy time here. So I was supposed to go to the Lake District last week, but a late-scheduled train strike derailed my plans. That might be a blessing in disguise, because this might be one of the most productive times the website has ever had. I’ve spent most of last week talking […]
Gamedev Interview: Moral Anxiety Studio (Roadwarden)
As I get this ready, it’s a very foggy day here in the UK. You’d think it was Silent Hill out there! It’s a nice break from the horrid humidity, though. I’ve been playing plenty of games lately, and my 2022 GOTY series is ramping up. Right now, I have over thirty games battling it […]