Indie Corner Episode 18: Reviving Old Classics
Today I cover two games which try to recreate the originals! We've got Coromon, a solid spiritual successor to the Pokemon series and Deus Novum, an exciting solo project that is attempting what few have tried: recreating Lionhead Studio's beloved cult classic Black and White.
We are approaching the end of August. The last few years have flown by, haven’t they? It feels like I woke up yesterday and it was still March. It’s odd how time goes, sometimes. I hope everyone is keeping well and trying to survive the heat! Things have fortunately cooled down where I live. As […]
Gamedev Interview: Tyler Goodale
Today I interview solo game developer Tyler Goodale, creator of the fascinating god game Deus Novum, A spiritual successor to Lionhead Studio's cult classic Black and White, this is one game to look out for!
The AAA god game genre has been dead for years, which was a huge shame for me. I love god games. The relative failures of Black and White 2 and Spore in 2005-6 sparked a downfall in major god game releases, and since then we haven’t seen many. The indie scene has kept it going […]
Learning to Enjoy Flawed Games
I ended up with more flawed games I enjoy playing, so decided to continue! Today, I cover Fallout 4, The Elder Scrolls V: Skyrim and Pokemon Sword and Shield.
Rain has finally arrived! That sounds weird, seeing how I live in the UK and it’s usually notorious for how much miserable rainfall we get. This summer has been different, but finally it seems I get a break from the heat, at least for a little while. In my last Flawed Games title, I covered […]
Indie Corner Episode 17: Catching Up
Today, I cover an excellent hidden gem in Devil Spire as well as the sequel to Ultimate Epic Battle Simulator. Read more for my impressions on both!
The summer has been a bit thin for big releases, hasn’t it? That doesn’t mean no good games are coming out, of course! As I write this, we’re halfway through August. It’ll probably be later when this article finally goes live, but we’ve seen some pretty solid releases already. Two Point Campus, an excellent sequel […]
Flawed Games Can Still Be Enjoyable!
I’ve been liking more games lately. It makes a refreshing change. It’s so easy in the current world to feel skeptical about everything, especially in the games industry. We see it all the time now; people find that negative news and discussing problems are easier to generate interest. Nothing gets people talking like a broken […]
ADACA Impressions Review: A True Hidden Gem
With its impressive depth, myraid of game modes and excellent visual design, ADACA is one of the coolest FPS's you'll play this year.
The ‘Boomer Shooter’ genre has ramped up in recent years. The golden era of DOOM, Unreal Tournament, Quake, and Wolfenstein was an incredibly happy time for many, and they are still being played to this day. No wonder so many indie developers have risen to the occasion, releasing a slew of titles designed to feed […]
Gamedev Interview: Dave Frampton (Sapiens)
I’ve been covering a lot of games lately. One of my favorite parts of being involved in this industry is getting to talk to like-minded people, and I have a ton of respect for anyone who makes a game. This industry is tough, ya’ll! … I’m not going to say ya’ll again. Oops. While I’ve […]
Exploring Uncharted Waters: Experimenting with The Steam Deck
If there is one thing the Steam Deck is excelling at, it is allowing me to play some of my gigantic game library. Welcome to another part of my Steam Deck series! I’ve owned the device for over a month now, and it’s become part of my daily routine. One nice thing to do has […]
Indie Corner Episode 16: Old and New
As I write today’s indie installment, the rain is coming down in buckets outside. It makes me appreciate some of the nicer things in life, especially when I don’t get caught out in the downpour! We’re on Episode 16 of this series I started late last year, and I’m appreciative of all the support and […]
My Journey with the Steam Deck: Reviving my Love for the Gaming Handheld
I hope everyone is keeping okay! I’ve owned my Steam Deck for about a month now. It’ll be over a month by the time this article goes live. While it’s not a perfect device, by all means, I’m impressed by Valve’s first serious attempt at breaking into the handheld PC market. It still needs some […]