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Flying Wild Hog lifts the lid on what to expect from Space Punks Open Beta
By Other News Posted in News on April 25, 2022 0 Comments 5 min read
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Leading Polish developer Flying Wild Hog today revealed what its galaxy of scoundrels and misfits can expect from the Space Punks Open Beta launch patch as the game goes free-to-play from April 20th.  

Developed by Flying Wild Hog’s Cracow Studio, Space Punks is a top-down full action role-playing game (ARPG) set in an irreverent sci-fi universe, where players blast their way to fame and fortune by earning easy money in extremely dangerous ways. “The Cracked One” Open Beta update gives players old and new the chance to jump into a retooled core gameplay loop, with a new “Get-A-Job” feature designed for easy quickplay, and a smoother crafting system giving them access to tools of even greater mayhem earlier in their spacefaring careers. 

It will also introduce Space Punk’s hotly-anticipated endgame content with “the Crack”. With an endless dungeon mode set deep within “the Crack” Black Hole, it will see players jump from one dimension to another as they explore the unknown and attempt to reach infinity. The dimensions come in two flavors: Common – in which players have to kill a set amount of enemies to move to the next dimension, and Milestone – where players will have to find and kill the area boss to be able to continue gameplay. The update will also launch a raft of key bug fixes and improvements that will extend beyond the launch of the Open Beta.

Michał Kuk, Head of Cracow Studio for Flying Wild Hog and Space Punks Game Director said: “The launch of the Space Punks Open Beta is another huge step for us in the ongoing development of the game, and we’re excited to talk about everything new we’re adding for players both old and new to enjoy. The introduction of “the Crack” adds the first stage of endgame content that our Early Access community has been clamouring for. Combined with the revisions to the primary gameplay loop, “The Cracked One” update represents the completion of the central “core” of Space Punks. We still have a huge amount we’re looking to add to the game throughout the Open Beta and beyond, so watch this space!”

Phil Mansell, CEO of Jagex, said: “Space Punks has gone from strength to strength over the course of its Early Access phase, and we couldn’t be more excited to be working with Flying Wild Hog to bring more players into the crazy galaxy they’ve created. The dedication they’ve shown in crafting a unique gameplay experience in line with their Early Access community’s feedback echoes what Jagex aims for in its own “Living Games” philosophy, and we look forward to supporting Flying Wild Hog and Space Punks throughout the Open Beta and beyond.”

“The Cracked One” Update marks the fifth major update since Space Punks launched via the Epic Games Store Early Access on July 14th, 2021. The Open Beta launch will see Space Punks become free-to-play meaning even more fortune-hunters than ever will have the chance to dive in and chase that sweet, sweet galactic glory.

About Flying Wild Hog:

Founded in 2009 in Warsaw, Poland, independent game studio Flying Wild Hog’s name evokes the same core feeling as its acclaimed catalogue of titles — action-packed, fast-paced, and wholeheartedly unique. From Hard Reset to the Shadow Warrior series, Flying Wild Hog’s titles have established a reputation for quality and care, spurring rapid and continued growth across its three Polish studios and more than 300 employees. Following its recent acquisition by Koch Media and Embracer Group, Flying Wild Hog seeks to continue delivering original, high-quality game experiences that transport players to exciting new worlds and push creative boundaries. With an ever-expanding game portfolio that leverages a proven production pipeline, Flying Wild Hog delights in delivering the unexpected!

About Jagex:

A leader in creating deep and engaging live games on PC and mobile, Jagex’s flagship MMORPG, RuneScape, has welcomed almost a 300million player accounts to its world and is a $1billion lifetime revenue franchise. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly active worlds, and our community-focused development ethos empowers players to have a real say in how each game is shaped. Now we’re expanding and extending our portfolio via Jagex Partners with fresh franchise titles and new IP to bring life to the living games of the future. Jagex employs more than 450 people at its Cambridge headquarters. 

About Epic Games:

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina, and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates one of the world’s largest games, Fortnite, and Epic has over 500 million accounts with 2.7 billion friend connections across Fortnite, Rocket League, and the Epic Games Store. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

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