Hello there, we’re back in your inbox with an update about Hamster Maze. Or to be precise Hamster Playground.

Find Hamster Playground on Steam

Yup, we have changed the title of our game! “Why?”, you may ask. Well, we did it because we made the game even more appealing and attractive to the players, and we needed the title to reflect that. Hamster Maze was, in essence, a game about racing in the labyrinths, but we decided to expand the scope by adding more arenas and activities. Five gameplay modes are going to be available upon launch, so Hamster Maze has been transformed into something much bigger and changed into a whole Playground.

The hamster house is still in the game – it’s still a core gameplay component that enables you to customise and train your hamsters, readying them to be pitted against their opponents.

We decided to reveal the rebranding now and use Steam Next Fest as an opportunity to let you take a peek behind the curtain – Hamster Playground Demo is available right now! You can give it a go, check out how the mazes work, and have a taste of a brand new mode, drag racing on skateboards. Obviously, hamster house is in the demo as well, so have a look around, customise its looks – and while you’re at it, make sure to check out the dressing room and make your hamsters truly yours!

Unfortunately, there is a bit of bad news attached to all this shine and glory – adding new modes means that we need to postpone the launch. As of this moment, there is no exact release date, but we’re planning to make the game available in the third quarter of 2022.

In essence:

  • The launch has been moved from Q1 to Q3 2022;
  • 5 game modes to enjoy at launch;
  • Compete against AI-driven hamsters as well as other players – both locally and online;
  • Customise your hamsters – over 100 cosmetic items available upon launch;

 Hamster Playground is going to be available for PC and consoles (PS4/PS5, Xbox One/Xbox Series S | X, Nintendo Switch).

We Dig Games – in brief.

We are both a dev team and a publisher associated with Mass Creation – we are focused on creating single and multiplayer casual arcade games for PC and consoles.

We dig games, we also dig the Internet and the culture that emerged around it – after all, we have spent thousands of hours online. We’re following trends and phenomena of the digital world, trying to reforge them into games that will bring joy to as wide an audience as possible. Key features of our titles are quite easy to layout: fun, multiplayer-enabled, easy to use – we want the structure of the game to allow for quick drop-in-drop-out gameplay, without complex lobbies, menu systems, and needlessly long matchmaking – players should be able to pick the game up whenever they feel like it.

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