bitmagine Studio, indie developer creator of “A Blob and his Blob” and “Switchland Recue” releases (in less than a year and a half) his seventh game, “Intensity”.

“Intensity” is a great mixture of “brick-breaker” and “shoot’em up”, with a spherical effect that makes it unique.


In the year 2212, a new pandemic, baptized as “Black-Iris”, whipped our society in a cruel way causing some terrible and unimaginable consequences, since it submitted it into deep and devastating chaos.

But it wasn’t that virus in itself which leaded us to that atroze situation. the monetary crisis, hunger, and fear increased in such a way that the kings, the demonstrations, and the vandalic acts were every day in any city in the world.

The terrorist groups have taken advantage of the situation, getting large sums of money that the most powerful countries payed to them in exchange for immunity.

Unfortunately, one of those groups killed one of the main world leaders, which triggered a series of events that leaded humanity to the so feared third world war, and the governments blamed them for them done.

After almost a decade of merciless confrontations, our beautiful planet became a desolate wilderness because of radiation and toxic clouds and leaving a 70% mortality rate.

A few years later, the survivors agreed for peace and gathered to try to return the earth to its old splendor. however, making it habitable again in the short or medium-term was an impossible task. and then the “genesis project” was conceived.

6 large spaceships were created that in a few years transported the great majority of the surviving population to other planets that had been investigated previously.

In these settlements, titanic machines were built that were capable of making the atmospheric and meterological conditions suitable for human life. and so, the new settlers managed to subsist for decades.

Unfortunately, the peace lasted a little time. a new threat came upon humanity: an alien race was willing to get over the planets on which the survivors had settled, so it don’t take long to raise our cities and to transport blocks to build on their ashes.

Then we decided to send our best pilots to destroy those “kubriks” (so those blocks were baptized) and to push out the invasive race from our colonies. And you’re one of those impetuous pilots… and your duty is to avenge your people and take back your home!


  • A new game concept that mix the genres of “brick breaker” and “shoot’em up”.
  • Incredible atmosphere thanks to its unique spherical effect.
  • Awesome Pixel-Art graphics.
  • Wonderful soundtrack by two great talents: Nate St. George and Alexandr Zhelanov.
  • A unique experience that you cannot miss!
  • Pad/Joystick compatible, including PS DualShock and Xbox Controller.


bitmagine Studio is a (solo) indie studio focused on the making of video games for Windows, Linux, Android, and Browser.

Based in Zaragoza (Spain), the studio has several games published and several more in development, all of them developed by a single person who has been in the world of computers and games since the ’80s, specifically from the Sinclair ZX Spectrum… later came Commodore Amiga and PC.

So far we have only published games on Itch.io and Google Play, but are still looking to find a publisher for PC/Steam and consoles, as well as the opportunity to enter the Asian market.

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