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 Microids is pleased to unveil the physical console edition of Syberia: The World Before, which will be available in November 2022 for PlayStation 5 and Xbox Series.
Praised by journalists (81% Metascore) and gamers worldwide (92% positive reviews on Steam), Syberia: The World Before will be available in a limited edition for PlayStation 5 and Xbox Series X|S in November 2022.

Find Syberia: The World Before on Steam

Dive head first into the universe created by Benoît Sokal with this latest installment of the famous Syberia series. In this new adventure, play Kate Walker and Dana Roze, two women capable of moving mountains to uncover the deepest buried mysteries.

Syberia: The World Before Limited retail Edition will be available in November 2022 for PlayStation 5 and Xbox Series X|S. The PlayStation 4, Xbox One and Nintendo Switch versions will be released in 2023.

About Syberia: The World Before:

Vaghen, 1937: Dana Roze is a 17-year-old girl, who is beginning a brilliant career as a pianist. However, shadows begin to appear over her future as the fascist threat of the Brown Shadow hangs over Europe, at the dawn of the Second World War.

Taiga, 2004: Kate Walker survives as best she can in the salt mine where she has been imprisoned when a tragic event propels her into a new adventure in search of her identity.

  • Set off on an adventure across continents and through time. Play as both Kate Walker and Dana Roze as you get to the bottom of mysteries that have remained buried for too long.
  • Explore the fantastic and poetic world of Benoît Sokal, with its breathtaking sceneries and iconic characters.
  • Unveil a mysterious plot sprinkled with puzzles in the traditional Syberia fashion!
  • Discover two captivating stories with incredibly high stakes written by Benoît Sokal and Lucas Lagravette.
  • Allow yourself to be transported by the symphonic soundtrack composed by Inon Zur (Syberia 3, Fallout, Dragon Age, Prince of Persia).

About Microids

Microids is a French video game publisher. Founded in 1985, Microids’ editorial strategy now focuses on 4 major areas: adventure games, racing games, retro gaming, and games inspired by iconic titles. By collaborating with renowned studios and authors (Pendulo Studios, Eden Studios, Benoît Sokal, Paul Cuisset, Philippe Dessoly, and Pierre Adane), Microids have become a major player in international video games. Taking inspiration from legendary titles, including Asterix & Obelix, The Smurfs, Garfield, Blacksad, Agatha Christie’s Hercule Poirot, and Arkanoid, Microids reaches a wide audience and creates original adventures which give gamers the chance to play as some of their most beloved characters.

About Benoît Sokal

Benoît Sokal began drawing for À Suivre magazine in 1978. At this time, he created the Inspector Canardo series, featuring a depressed anthropomorphic duck detective with a penchant for cigarettes, alcohol, and femmes fatales. In 1996, he started the video game project Amerzone, published by Microids. Benoît Sokal is one of the first graphic novel artists to design, implement and supervise the entire production of a video game. He then went on to become Microids’ Art Director, publishing his second game, Syberia, in 2002. He was recognized as “Person of the Year” at the 2002 video games Phenix Awards; Syberia was crowned “Best adventure game of the year” in 2002 in the USA. In April 2004, the release of Syberia 2 met the same success as the first episode of the saga and was greeted with enthusiasm by fans all over the world. With Syberia 3, Benoît Sokal chose to stick with the old-fashioned way of drawing with pencils and watercolors, rather than using digital tools, giving his universe and characters a very distinctive look. A multi-talented artist, he also crafted the beloved game story and the characters’ dialogue. During these last months, Benoît Sokal was working with the teams at Microids and Koalabs on the upcoming game Syberia: The World Before.

Despite his prolific career in video games, Benoît Sokal never let go of his original passion and released the graphic novel Kraa in 2010. He also developed the Aquarica universe for several years with his friend François Schuiten. Together, they released the first graphic novel based on Aquarica in 2017.

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