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If you’ve ever found yourself wondering “what do golf champions, camp counselors, and a Vegas vacation with some of adult entertainment’s most recognizable stars have in common” then you’ve evidently read our top-secret planning documents and know the answer anyway. For everyone else, these are just a few of the bodacious backer rewards Vanilla Gaming Company has in store for backers in its just-launched VanillaBeast: Ace In The Hole Kickstarter campaign – and it’s just the tip. Inspired by the games that shaped your childhood – and the movies your parents never let you watch – VanillaBeast is a raucous retro adventure following stylish agent Vanilla as he foils a dastardly villain and rescues the town’s leading ladies. We know, we know: A spy operation – in this economy? Pulling this kind of operation off takes money, but Vanilla knows how to play nice and give his friends something in return.

At the $40 backer tier, you get the gift that keeps on giving. No, not a Jelly of the Month membership. It’s even better: Access to the VanillaBeast alpha and beta builds, a chance to play some of the game’s arcade-style levels once the campaign is funded, and have your feedback help shape the game.

Other backer rewards include getting your name on a headstone in the open world and even helping create a boxer in your likeness to go mano-a-mano with Tike Myson in VanillaBeast’Punch-Out! inspired boxing level (no special ear guard required!) Get literally drawn into the game with your own special achievement attached, take an NPC role that plays a key part in Vanilla’s adventure, and create your own surfing trick a la T & C Surf Design.

At higher tiers, there’s even a sexy classic arcade cabinet up for grabs and an all-expenses-paid visit to Las Vegas for dinner and chill time with the VanillaBeast devs and an all-star cast of adult film stars including Jewel De’Nyle, Kasey Storm, Eva Notty, Anna Claire Clouds, and Coralyn Jewel.

About Vanilla Gaming Company

Go Big or Go Home. We’ve all heard that statement before, but what does it mean, really? It means don’t settle. Period. When I started the Vanilla Gaming Company all I heard was “start slow”, “baby steps”, “ease into it”, etc. No. Take this scenario: You’re a rookie, it’s bottom of the 9th in the big game. You’re down 3 runs with 2 outs and bases loaded, what do you do? Do you hope to just make contact? Try to play it safe and extend the game? Nope, you swing for the fences, hit a Grand Slam, and walk off the field a Champion. Sure, you could strike out and let everyone down, but if you go into your at-bat “just trying to get by”, that’s all you’ll do. You have to believe you can succeed. You have to think BIG.

With that in mind, we’re looking to make the best games possible here at the Vanilla Gaming Company. As an indie game developer, the road isn’t always easy. We don’t always have a major publisher from the start, funding isn’t AAA tier, and resources may be below. What that means to me is I have to work even harder to bring an amazing game to you, the gamer. I’ve been gaming since the ’80s, started on an Atari 2600, so I know a thing or two about what makes a game great. With my expert knowledge in programming and design over the course of my career and overall gaming knowledge, I promise to go Big and swing for the fences with each and every game developed here at the Vanilla Gaming Company.  

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