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Bite Sized Reviews: Thief Simulator 2

In today's article, I delve into Thief Simulator 2, an impressive simulator developed by Cookie Dev!

Ah, video games. Entertainment is where we can fulfil all our vices without being judged. I could not say that with a straight face, but it’s amazing how much variety exists in the video game industry. You can explore the universe, run around fantasy worlds, run as a private mercenary in a dystopia city, build […]

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Gamedev Interview: Quasimorph

I have several interviews coming! It’s been a productive couple of weeks while I make my way back from illness, so it built up quite the backlog of content. Today’s interview is with Ivan Devyatko, screenwriter at Magnum Scriptum, and co-developer of Quasimorph. It launched earlier in October in Early Access, and you can buy […]

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Bite Sized Reviews: USC Counterforce

This review is a while overdue, so apologies for that! Today I feature the awesome Early Access title USC: Counterforce, an extraction tactics RPG with a massive amount of potential!

This impressions review is a long time coming. 2023 has been a wild year for the gaming industry, both good and bad. On one side, we’ve had many great games. This has come at a heavy cost to the gaming industry, with growing concerns regarding layoffs, mass acquisitions and certain developer engines making awful business […]

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Bite Sized Reviews: Ooblets

Well, it took a while for Ooblets to come to Steam, didn’t it? I’m so glad it did. Happy October, the month of spooky things, ghosts, and eating a ton of sugary snacks. I love Halloween, so I might do something special for it. Anyhow, no rambling intros from me today, so let’s jump right […]

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Gamedev Interview: Videoverse

I'm back with a new interview!  Lucy Blundell's Videoverse is a stunning visual novel, and I finally got the chance to talk with her about game development. I hope you all enjoy!

I am back with a new interview! We’ve already featured the excellent Videoverse in a previous review: go check that out down below! I was able to get hold of the developer Lucy for a quick chat about game development and crop rotations, so I hope you enjoy! I’m still battling some sickness but I […]

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Bite Sized Reviews: Wargroove 2

With its expanded campaign, impressive roguelike mode and a slew of improvements, Wargroove 2 is a solid sequel and a great strategy RPG in its own right.

Damn, September was a gigantic month for game releases, but October is no slouch either. It’s starting to get colder here in the UK, although it is still bright and sunny outside while I’m typing up these rambles. I am also recovering from a nasty second bout of covid last week. It picks its moments, […]

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Bite Sized Reviews: Untamed Tactics

In today's Bite Sized Review, I feature Untamed Tactics: a quirky tactical RPG based on the board game Untamed Feral Factions. Provided some of the more annoying bugs get fixed, this is a pretty nice game!

It’s been a slow time here at Bite-Sized Reviews. Between battling fibromyalgia and a second dose of Covid, I’ve been out of action longer than I would like. While I’m in recovery, these will be more sporadic for a while. It sucks because I love playing games and writing about them. However, I do need […]

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Bite Sized Thoughts: Blasphemous 2

Yep, thoughts, not reviews! I'm not very far into Blasphemous 2 so far, but I wanted to type up my early experiences. There's a chance I am very bad at these kind of games...

A better title for today’s article would be something like — “How I Completely Fail at Blasphemous 2: And Other Animals”. It’s been an odd couple of weeks. We’ve just finished being on the receiving end of a nasty heatwave here in the UK. Recently we had 27 degrees Celsius here in the merry North-East, […]

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Bite Sized Reviews: Sea of Stars

This took me longer than I wanted to write, but life gets in the way! Got my thoughts on JRPG hit Sea of Stars to share with you all today.

This took me longer than I would have liked. The last few months have been intense on a personal and hobbyist level. Lots of things happening behind the scenes, most of it health-related. I haven’t been able to create as much content as I would like. It sucks, but it is life. On the plus […]

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Gamedev Interview: The RPG Engine

I'm happy to bring you all this one! This was several weeks in the making, so apologies it has taken a while. Today, I got the chance to interview Justus and Adam, who are hard at work with their TTRPG building program, The RPG Engine!

September 8th, 2023 Update It is me again, and today is officially the 1.0 launch of The RPG Engine! This awesome little builder has great tools for dungeon masters and creators alike, and I thought it would be fun to repost the interview I held with them. Hope you enjoy, and pick it up! We’re […]

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