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Bite Sized Thoughts: Blasphemous 2

Yep, thoughts, not reviews! I'm not very far into Blasphemous 2 so far, but I wanted to type up my early experiences. There's a chance I am very bad at these kind of games...

A better title for today’s article would be something like — “How I Completely Fail at Blasphemous 2: And Other Animals”. It’s been an odd couple of weeks. We’ve just finished being on the receiving end of a nasty heatwave here in the UK. Recently we had 27 degrees Celsius here in the merry North-East, […]

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Gamedev Interview: The RPG Engine

I'm happy to bring you all this one! This was several weeks in the making, so apologies it has taken a while. Today, I got the chance to interview Justus and Adam, who are hard at work with their TTRPG building program, The RPG Engine!

September 8th, 2023 Update It is me again, and today is officially the 1.0 launch of The RPG Engine! This awesome little builder has great tools for dungeon masters and creators alike, and I thought it would be fun to repost the interview I held with them. Hope you enjoy, and pick it up! We’re […]

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A Tribute to Minimi Games: Shadow Gambit

The closure of Minimi Games is a major blow to the games industry. In this little tribute, I talk about my experiences with their games, as well as an early impressions of their final game: Shadow Gambit: the Cursed Crew

Good morning all. Sadly, Minimi Games recently announced their closure from the industry. After fifteen years, Shadow Gambit will be their last game. You can read more by clicking on the link below to their website: This hurts, and it is a big blow for the industry. I’ve been a fan of Minimi Games ever […]

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Bite Sized Reviews: En Garde!

In today's little review, I cover the excellentae En Garde! Do not sleep on this one.

One of my favourite older games is Dark Messiah: Might and Magic. While the story was a hot mess and it had some flaws overall, what I loved about that game was the combat. Using the environment as a creative sandbox in fights is always something I get behind with my games. Having a host […]

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Gamedev Interview: Homeseek

Got a new interview to share with you all today! Reviews are slow but ongoing, I'll have more updates for that in the coming days. For now, here's an interview with the developers of Homeseek!

A new interview for you today! Things are pretty hectic on my end, but I should be able to give a major update soon. Homeseek is a gritty, post-apocalyptic survival game developed by Greek studio Traptics. I’m working on my impressions review for this brutal game, but in the meantime, I got to interview Mike, […]

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Gamedev Interview: Sludge Life 2

In this interview, I had the pleasure of interviewing Terri Vellman, developer of the awesome Sludge Life series! His long awaited sequel SLUDGE LIFE 2 launched a couple of weeks ago, and I got the chance to sit down with him. Hope you all enjoy!

It’s that time once again where it is too warm and humid in the UK! There are many things happening behind the scenes here. Once I have a better idea of my plans moving forward I will be making an update in a future article. So while that’s going on, I’m going to be a […]

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Gamedev Interview: Kingsblood

In our latest gamedev interview, I'm happy to bring you my chat with Daniel, narrative lead from Icey Forge UG. Their autobattler RPG Kingsblood launched recently, and I got the chance to interview them. Their game is available on Steam right now!

It is time for a new gamedev interview! The Steam Summer Sale is nearly upon us, and that means new games to play! Today I bring you an interview with Daniel from Icy Forge UG, a small team of talented folks who recently launched their autobattler RPG Kingsblood. I got the opportunity to interview their […]

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Indie Corner Episode 36: Some Updates, and other Animals

Kept you waiting, huh?

It has been a while, hasn’t it? Summer is officially upon us, and for the UK, that usually means lovely, humid weather and no air conditioning. Not the most pleasant experience, but we get by. Welcome to Episode 36 of the Indie Corner, the show where I review indie games for my enjoyment! Hopefully, it […]

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Gamedev Interview: White Star Studio

I have a special developer interview to share with you all today! I've joined forces with indie publisher IndieArk to interview one of their studios, White Star Studio. I hope you all enjoy!

Good morning all! The sun is shining brightly outside, and my morning coffee helps get my battery going. I have a new interview today with new development team White Star Studio. Their title Thriving City: Song recently came out – a chill city builder with lovely visuals. I’ve been enjoying Thriving City a lot recently, […]

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A TactiCon Special

TactiCon is an awesome strategy game event hosted by Hooded Horse and Firesquid Games. I thought I would write up a little piece on it!

Now for something special! Once again, TactiCon is back, from May 11th-May 15th. I want to thank Hooded Horse and Firesquid for hosting this event again — a celebration of strategy games. With talks, game announcements, and those lovely, delicious Steam Sales, there’s something for everyone to enjoy. I’m in the middle of a short […]

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