Bite Sized Thoughts: Blasphemous 2
A better title for today’s article would be something like — “How I Completely Fail at Blasphemous 2: And Other Animals”. It’s been an odd couple of weeks. We’ve just finished being on the receiving end of a nasty heatwave here in the UK. Recently we had 27 degrees Celsius here in the merry North-East, […]
Bite Sized Reviews: Sea of Stars
This took me longer than I would have liked. The last few months have been intense on a personal and hobbyist level. Lots of things happening behind the scenes, most of it health-related. I haven’t been able to create as much content as I would like. It sucks, but it is life. On the plus […]
Gamedev Interview: The RPG Engine
September 8th, 2023 Update It is me again, and today is officially the 1.0 launch of The RPG Engine! This awesome little builder has great tools for dungeon masters and creators alike, and I thought it would be fun to repost the interview I held with them. Hope you enjoy, and pick it up! We’re […]
It’s a strange experience when our gaming tastes change. Ten years ago perhaps, I was all in on The Elder Scrolls, Fallout, Fable. I still live and breathe those games to this day, but I’ve branched out a lot in the last few years. Farming sims, walking simulators and virtual novels are all genres I’ve […]
Bite Sized Reviews: Videoverse
Video game forums are a relic of older times. These days, we’ve got new methods of keeping up with countless video game communities. Reddit subs and Discord channels have taken over from dedicated forum websites, and while they still exist, they are a dying breed. I did not participate in video game forums much when […]
One of my favourite older games is Dark Messiah: Might and Magic. While the story was a hot mess and it had some flaws overall, what I loved about that game was the combat. Using the environment as a creative sandbox in fights is always something I get behind with my games. Having a host […]
New Tower Defense, RTS Hybrid Game Revealed!
Deterrence is a tower defense, real-time strategy hybrid that offers a midcore single-player experience. Play as the human race in the not-too-distant future and fight malfunctioning artificial intelligence. Choose your own conflicts in the nonlinear campaign that’s complete with mission rewards and research tree.
Gamedev Interview: Final Profit
I have a new interview for you all! Final Profit is a pretty ambitious management sim, blending some awesome side quests, hilarious dialogue, and a well-crafted fantasy world together. Big thanks to Brent for taking the time to answer my questions. No big intro from me on this one, so sit back and enjoy. You […]
Bite Sized Reviews: Age of Undead
I hope everyone’s been enjoying my little bite-sized reviews. I know it’s a major change from my longer articles. Many things are happening behind the scenes, and they haven’t been progressing as quickly as I would like. However, as soon as it’s moving forward, I can reveal more. It should be good news all around […]
Bite Sized Reviews: Sephonie Switch Port
Welcome back to Bite Sized Reviews: my ‘rebranded’ Indie Corner series, so to speak! Still got a lot happening behind the scenes, and I’m playing far too many games. I’m not sure how the Gaming Gods expect me to sleep with the likes of Starfield and Phantom Liberty just around the corner, but I’m sure […]
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