Gamedev Interview: Homeseek
Got a new interview to share with you all today! Reviews are slow but ongoing, I'll have more updates for that in the coming days. For now, here's an interview with the developers of Homeseek!
A new interview for you today! Things are pretty hectic on my end, but I should be able to give a major update soon. Homeseek is a gritty, post-apocalyptic survival game developed by Greek studio Traptics. I’m working on my impressions review for this brutal game, but in the meantime, I got to interview Mike, […]
Gamedev Interview: Kingsblood
In our latest gamedev interview, I'm happy to bring you my chat with Daniel, narrative lead from Icey Forge UG. Their autobattler RPG Kingsblood launched recently, and I got the chance to interview them. Their game is available on Steam right now!
It is time for a new gamedev interview! The Steam Summer Sale is nearly upon us, and that means new games to play! Today I bring you an interview with Daniel from Icy Forge UG, a small team of talented folks who recently launched their autobattler RPG Kingsblood. I got the opportunity to interview their […]
Indie Corner Episode 36: Some Updates, and other Animals
Kept you waiting, huh?
It has been a while, hasn’t it? Summer is officially upon us, and for the UK, that usually means lovely, humid weather and no air conditioning. Not the most pleasant experience, but we get by. Welcome to Episode 36 of the Indie Corner, the show where I review indie games for my enjoyment! Hopefully, it […]
Sky9 Games Preview: Strike Force Heroes
I have a special treat for you all today! I was asked if I was interested in playing a preview build of Strike Force Heroes: a long anticipated remake of the flash game original by Sky9 Games. Due for a Steam release later this year, the demo should be live right now. Here's my early bird impressions on the demo.
I have something rather special for you all today! This is slightly different from my usual coverage, but it’s something I hope you all enjoy. First things first — updates. I’ve recently completed a four-month-long contract with Plarium Games. I was a Lore Editor for RAID: Shadow Legends — an interesting experience for certain. While […]
Gamedev Interview: Tiny Life
We have a new interview for you all today! I got the chance to sit with Ellpeck, who recently launched Tiny Life. This cute, Sims-esque pixel title has been doing pretty well, and I'm working on a review for that game in the meantime. For now, I hope you enjoy the interview!
I hope everyone is keeping well! It has been a quiet week over here on SG, where I’m approaching the end of my current work contract. One silver lining of that is my free time will be expanded greatly, so I will have more time to write. Today, I bring an interview with with Ellpeck, […]
A TactiCon Special
TactiCon is an awesome strategy game event hosted by Hooded Horse and Firesquid Games. I thought I would write up a little piece on it!
Now for something special! Once again, TactiCon is back, from May 11th-May 15th. I want to thank Hooded Horse and Firesquid for hosting this event again — a celebration of strategy games. With talks, game announcements, and those lovely, delicious Steam Sales, there’s something for everyone to enjoy. I’m in the middle of a short […]
Gamedev Interview: David Stark
In today's interview, I sit down with solo developer David Stark about his excellent title Airships: Conquer the Skies.
We’re back with a new interview! Today I got the chance to interview David Stark, developer of one of my favourite indie titles: Airships, Conquer the Skies. I have no big introductions for today’s article. The next Indie Corner Episode will be slightly delayed as I take some time off, but I hope you enjoy […]
Indie Corner Episode 35: The Final Frontier
In Episode 35, I cover recent release Dungeon Drafters, a solid dungeon crawler/deckbuilding hybrid, as well as the incredibly ambitious space RPG Spacebourne 2!
So… these AAA releases have been a disappointment so far this year, huh? I’ve lost count of how many have launched in such a messy state. We’re at — what? Seven now in 2023 alone? It is so frustrating to see. I think my little ‘gaming laptop’ is secretly glad it cannot run these games. […]
Game Developer Interview: Sinister Design
Taking a brief omission from all the big indie reviews, I am happy to bring you folks an interview I held with Craig Stern: Lawyer and solo developer at Sinister Design. His most recent game Together In Battle just launched, and I am a big fan of his previous Telepath Tactics games. Come tune in for our chat about games!
Welcome back to some new interviews! Today, I bring you guys an interview I held with Craig Stern. His most recent title Together in Battle launched last week, and I was eager to talk to him about his time in the gaming industry. Hope you all enjoy! https://store.steampowered.com/app/1267210/Together_in_Battle/ Introduction Let’s start off with an introduction! […]
Indie Corner Episode 34: A Voxel Realm
In today's episode, I cover two games with voxel graphics: the incredibly ambitious and unique detective sim Shadows of Doubt, as well as dungeon crawler Netherguild!
Welcome to a new episode of the Indie Corner. Once again, the weather here in the UK has been… weird! Lots of sunshine, but two degrees Celsius in late April. I know I’ll miss cooler weather in summer, so I will not complain. Anyhow, I have two reviews to share today. There will be no […]