Fixing the Past to Save the Future in Eternal Threads - A Review
“Six erroneous fatalities… Could be worse, Forty Three.”
GOTY 2022: Best of Early Access Part 2!
In the second episode of my GOTY series, I cover the second half of my favourite Early Access games this year, as well as some that barely missed the cut. It's a long episode, so get comfy!
Welcome to part two of the Best of Early Access segment of my GOTY event! I talked about five of my favorite Early Access games released in the last episode. There’s no big introduction from me this time, so let’s get cracking! You can check out Episode 1 of my GOTY series by checking out […]
How to Make a Living with Gaming (Proven Strategies Only)
You love gaming, and that’s why you want to turn your passion into your full-time job, something that pays for your living. And this guide will show you exactly what you have to do to accomplish this dream. From winning precious skins from CSGO case opening websites to testing new video games, there are many […]
Against the Storm Impressions Review
In my final review before the GOTY series, I cover Against the Storm, a fantastic dark city builder that pushes players to their limits!
It’s getting colder, and Christmas music is blasting away in shops already. Far too freaking soon for that. It barely waited until Halloween was over! I’m back once again! I planned to make this a typical Indie Corner episode: to write a final episode for the year before moving on to my GOTY series. However, […]
I Played Every Single Tomb Raider Game So You Don't Have To - Part 1
Join SpeakableCassie for a look back at the original Tomb Raider trilogy, in the first part of her franchise-wide review series!
Gamedev Interview: Revolution Industry
We've got a new interview with Jay from Revolution Industry! They are working on a cool steampunk, airship sim game Airships: Kingdoms Adrift and hope to release it in a few months. Come say hi!
As I start planning for December’s big event, I’ve been working on more gamedev interviews to share with you all. I find these fascinating, because we rarely get to see the other side of this industry. I do this to show people that behind the technology and sales, there are living beings who develop and […]
Gamedev Interview: Labrador Studios
Live By the Sword Tactics is an indie tactical sim that released on October 28th! Today I bring you an interview with its lead creator, Matthew Hamilton!
This was supposed to go up on the 28th November but I’ve had some delays recently, apologies for that! Halloween is well and truly upon us, and I’ve eaten far too much chocolate yet again. I’m not even sorry about that. I have an interview with Matthew Hamilton from Labrador Studios to share with you […]
Indie Corner Episode 24: Hackers, Flowers and Spaceships, Oh My!
We review three new games today! Wydle Flowers, Deadeye Deepfake Simulacrum and Cosmoteer are today's helpings!
We are officially in November! October was a long and rough month for me, at least healthwise, but I seem to be on the mend. It was also a massive month for games with lots of big releases. The standouts for me were Persona 5 Royal finally coming to PC and the massive Rimworld expansion, […]
SpeakableCassie's Ominous October Spookathon - Part 4
Happy Halloween to all the boils, ghouls, and non-boo-nary people out there! It’s that terrifyingly fun time of year once again when I celebrate both the best and the worst that horror gaming has to offer. It’s also that time of year when I continue my failed attempts at coming up with a spooky greeting […]
Indie Corner Episode 23: A Time of Giants
We've got three big indie games to cover today: Slime Rancher 2, the behemoth that is Terra Invicta made by the Long War devs as well as debut RPG Lost Eidolons. These are heavy hitters!
We’re approaching the end of 2022. Honestly? It’s been a crappy year even as the 2020s go so far, but at least we’ve been able to play some fantastic games! Even considering all the significant delays and pushbacks, I’ve had an incredible year with gaming, far more so than in 2021. The delays are understandable. […]