Gamedev Interview: David Dunham
It’s time for another interview! I’ve been working hard at work with all the awesome games available currently, and with Phantom Liberty around the corner, I’m juggling these games like a wolf juggling chainsaws. That is a terrifying mental image. One of my favourite games this summer is Six Ages 2, a stunning story generator […]
One of my favourite older games is Dark Messiah: Might and Magic. While the story was a hot mess and it had some flaws overall, what I loved about that game was the combat. Using the environment as a creative sandbox in fights is always something I get behind with my games. Having a host […]
Gamedev Interview: Final Profit
I have a new interview for you all! Final Profit is a pretty ambitious management sim, blending some awesome side quests, hilarious dialogue, and a well-crafted fantasy world together. Big thanks to Brent for taking the time to answer my questions. No big intro from me on this one, so sit back and enjoy. You […]
Gamedev Interview: Sludge Life 2
It’s that time once again where it is too warm and humid in the UK! There are many things happening behind the scenes here. Once I have a better idea of my plans moving forward I will be making an update in a future article. So while that’s going on, I’m going to be a […]
Gamedev Interview: White Star Studio
Good morning all! The sun is shining brightly outside, and my morning coffee helps get my battery going. I have a new interview today with new development team White Star Studio. Their title Thriving City: Song recently came out – a chill city builder with lovely visuals. I’ve been enjoying Thriving City a lot recently, […]
Now for something special! Once again, TactiCon is back, from May 11th-May 15th. I want to thank Hooded Horse and Firesquid for hosting this event again — a celebration of strategy games. With talks, game announcements, and those lovely, delicious Steam Sales, there’s something for everyone to enjoy. I’m in the middle of a short […]
Gamedev Interview: David Stark
We’re back with a new interview! Today I got the chance to interview David Stark, developer of one of my favourite indie titles: Airships, Conquer the Skies. I have no big introductions for today’s article. The next Indie Corner Episode will be slightly delayed as I take some time off, but I hope you enjoy […]
Game Developer Interview: Sinister Design
Welcome back to some new interviews! Today, I bring you guys an interview I held with Craig Stern. His most recent title Together in Battle launched last week, and I was eager to talk to him about his time in the gaming industry. Hope you all enjoy! https://store.steampowered.com/app/1267210/Together_in_Battle/ Introduction Let’s start off with an introduction! […]
Indie Corner Episode 33: Chickens In Space
Welcome to a new episode of the Indie Corner! I am proud to say that I’m finally pushing through the ‘mental energy’ block. Adjusting to full-time work again after two years out was a greater struggle than I expected. Fortunately, I’m through the teething issues, so I should to be able to return to weekly […]
Indie Corner Episode 32: Hunting the Depths
The weather here in lovely Britain is as bonkers as always, huh? We had beautiful sunshine and warm weather all week, and then the rain gods go: ‘That’s enough summer for you, Britain!’. We’ve had a few thunderstorms. Welcome to a new episode of The Indie Corner, the show where my readers get to listen […]
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