I hope everyone is keeping well! It has been a quiet week over here on SG, where I’m approaching the end of my current work contract. One silver lining of that is my free time will be expanded greatly, so I will have more time to write. Today, I bring an interview with with Ellpeck, […]
Gamedev Interview: White Star Studio
Good morning all! The sun is shining brightly outside, and my morning coffee helps get my battery going. I have a new interview today with new development team White Star Studio. Their title Thriving City: Song recently came out – a chill city builder with lovely visuals. I’ve been enjoying Thriving City a lot recently, […]
Gamedev Interview: David Stark
We’re back with a new interview! Today I got the chance to interview David Stark, developer of one of my favourite indie titles: Airships, Conquer the Skies. I have no big introductions for today’s article. The next Indie Corner Episode will be slightly delayed as I take some time off, but I hope you enjoy […]
Game Developer Interview: Sinister Design
Welcome back to some new interviews! Today, I bring you guys an interview I held with Craig Stern. His most recent title Together in Battle launched last week, and I was eager to talk to him about his time in the gaming industry. Hope you all enjoy! https://store.steampowered.com/app/1267210/Together_in_Battle/ Introduction Let’s start off with an introduction! […]
Gamedev Interview: Clockwork Pile
I’m back with a new interview! While I’m working on my next Indie Corner episode, I received the chance to interview Salwomir, developer of recent hardcore tactics RPG Shardpunk: Verminfall! They very kindly offered me the opportunity to review the game as well, so you will be reading that in the coming weeks. Shardpunk: Verminfall […]
Gamedev Interview: The RPG Engine
We’re back on the interview game! I hope everyone enjoyed their weekend. This interview was developed with my 2022 question template, so its not as expansive as my new set of questions. That doesn’t make today’s interview any less special, of course! I’ve enjoyed great communication with Justus, Osian, and Adam, and their tabletop world-building […]
Gamedev Interview: Studio Daimon
I’ve got a new interview to share with you all today! I had the fortune of chatting with Studio Daimon, an indie developer who recently launched their JRPG game, Path of the Midnight Sun. I’ll be working on a review for that game once I have more time with it, but in the meantime, here’s […]
It’s the final article from me this year! It’s been a long and tough twelve months but fairly productive on here! We’ve achieved good work, and I can’t wait to show my plans for 2023. Today, I’ve got an interview with Jose, indie developer and the brains behind subROV. It’s a fascinating little exploration game […]
Gamedev interview: Winter Falling
Happy Holidays everyone! I’m winding down things on here to close out 2022. Been a long year, but I have one or two more interviews to share. Today’s interview is with Arek, developer of a cool indie RTS called Winter Falling. Hope you all enjoy! https://store.steampowered.com/app/1285060/Winter_Falling_Battle_Tactics/ First of all, tell me about yourself! What do […]
Gamedev Interview: Cowcat Games
We’re taking a small break from my GOTY event to bring an interview! Cowcat Games were generous enough to accept my offer of an interview with them. A solo developer, Fabrice Breton released Brok the InvestiGator earlier this year, a truly fantastic beat-em-up/visual novel game that’s caught my attention. I haven’t been able to write […]
Previous page Next page