menu Menu
15 articles filed in
Gamedev Interviews
Previous page Next page Next page

Gamedev Interview: subROV!

My final article of 2022! It's been a long yet productive year on here, and I've got so much planned for next year. I got the chance to interview Jose, the developer of an interesting underwater exploration game called subROV! It's a bit of a hidden gem and I'll be reviewing it in the coming weeks, but here's some time with the man himself.

It’s the final article from me this year! It’s been a long and tough twelve months but fairly productive on here! We’ve achieved good work, and I can’t wait to show my plans for 2023. Today, I’ve got an interview with Jose, indie developer and the brains behind subROV. It’s a fascinating little exploration game […]

Continue reading


Gamedev interview: Winter Falling

In the final week of 2022, I have a couple of interviews to share with you all. This one is with Arkadiusz Rebacz, the developer behind indie RTS Winter Falling!

Happy Holidays everyone! I’m winding down things on here to close out 2022. Been a long year, but I have one or two more interviews to share. Today’s interview is with Arek, developer of a cool indie RTS called Winter Falling. Hope you all enjoy! https://store.steampowered.com/app/1285060/Winter_Falling_Battle_Tactics/ First of all, tell me about yourself! What do […]

Continue reading


Gamedev Interview: Cowcat Games

Taking a small break from the GOTY series, I bring you an interview I held with Fabrice Breton, developer of the excellent visual novel/beatemup hybrid Brok the InvestiGator!

We’re taking a small break from my GOTY event to bring an interview! Cowcat Games were generous enough to accept my offer of an interview with them. A solo developer, Fabrice Breton released Brok the InvestiGator earlier this year, a truly fantastic beat-em-up/visual novel game that’s caught my attention. I haven’t been able to write […]

Continue reading


Gamedev Interview: Revolution Industry

We've got a new interview with Jay from Revolution Industry! They are working on a cool steampunk, airship sim game Airships: Kingdoms Adrift and hope to release it in a few months. Come say hi!

As I start planning for December’s big event, I’ve been working on more gamedev interviews to share with you all. I find these fascinating, because we rarely get to see the other side of this industry. I do this to show people that behind the technology and sales, there are living beings who develop and […]

Continue reading


Gamedev Interview: Labrador Studios

Live By the Sword Tactics is an indie tactical sim that released on October 28th! Today I bring you an interview with its lead creator, Matthew Hamilton!

This was supposed to go up on the 28th November but I’ve had some delays recently, apologies for that! Halloween is well and truly upon us, and I’ve eaten far too much chocolate yet again. I’m not even sorry about that. I have an interview with Matthew Hamilton from Labrador Studios to share with you […]

Continue reading


Gamedev Interview: Open the Gates!

We're close to Halloween, and I bring another interview! Today we welcome Robin, the developer of recent indie game Open the Gates.

Halloween is right around the corner, and I have very few plans besides the usual: scary games and copious amounts of food. I’ve got a new interview to share today with you all: a new Stronghold-esque, side-scroller city building game released not long ago, Open the Gates. I was able to grab the brains behind […]

Continue reading


Gamedev Interview: Deadeye Deepfake Simulacrum

While I'm covering from another bout of illness, I have a new interview to share today! Immersive sim Deadeye Deepfake Simulacrum released last week and I got the chance to interview the dev!

So things have been slower for me lately. I was supposed to have this interview out last week but I’ve been recovering from a nasty stomach bug that completely knocked me out. As a result, some content is being delayed as I recover, sorry about that! I have a cool interview today with developer nobodyshalleraseyou, […]

Continue reading


An Interview With Hooded Horse

I have a special interview to share with you all today: After TactiCon I was able to get hold of Tim from Hooded Horse for a quick chat. They have some stunning games under their belt!

I have a special little article to share with everyone today! TactiCon was a great event recently: a collaboration between Hooded Horse and Firesquid: you can check out my coverage from clicking on the links below. It was an enjoyable time and I hope they do another one soon. So I’ve talked to the CEO […]

Continue reading


Gamedev Interview: Pahris Entertainment

Space Wreck is one of my most anticipated games right now. I played some of the non-linear RPG demo this summer and had a blast. I was able to get an interview with the awesome guys behind it!

We’re continuing our interview boom! It’s been an incredible few weeks for the website, and I hope to keep that going! Demos are amazing for gaming because they give the consumers a chance to experience a slice of the product. Even if there are debates on how useful they are for developers, I’m always fortunate […]

Continue reading


Gamedev Interview: Spellcast Studios

The Ardenfall demo went live recently: a promising and ambitious indie RPG. Today, I interview the minds behind it!

I hope everyone is doing well! I’ve got another cool interview to share with you all today. One of the coolest demos you can play on PC right now is Ardenfall, an ambitious and fascinating RPG created by Spellcast Studios. While there’s no planned release date for the game yet, you can play the demo […]

Continue reading



Previous page Next page

keyboard_arrow_up