It’s the final article from me this year! It’s been a long and tough twelve months but fairly productive on here! We’ve achieved good work, and I can’t wait to show my plans for 2023. Today, I’ve got an interview with Jose, indie developer and the brains behind subROV. It’s a fascinating little exploration game […]
Gamedev interview: Winter Falling
Happy Holidays everyone! I’m winding down things on here to close out 2022. Been a long year, but I have one or two more interviews to share. Today’s interview is with Arek, developer of a cool indie RTS called Winter Falling. Hope you all enjoy! https://store.steampowered.com/app/1285060/Winter_Falling_Battle_Tactics/ First of all, tell me about yourself! What do […]
Gamedev Interview: Cowcat Games
We’re taking a small break from my GOTY event to bring an interview! Cowcat Games were generous enough to accept my offer of an interview with them. A solo developer, Fabrice Breton released Brok the InvestiGator earlier this year, a truly fantastic beat-em-up/visual novel game that’s caught my attention. I haven’t been able to write […]
Gamedev Interview: Revolution Industry
As I start planning for December’s big event, I’ve been working on more gamedev interviews to share with you all. I find these fascinating, because we rarely get to see the other side of this industry. I do this to show people that behind the technology and sales, there are living beings who develop and […]
Gamedev Interview: Labrador Studios
This was supposed to go up on the 28th November but I’ve had some delays recently, apologies for that! Halloween is well and truly upon us, and I’ve eaten far too much chocolate yet again. I’m not even sorry about that. I have an interview with Matthew Hamilton from Labrador Studios to share with you […]
Gamedev Interview: Open the Gates!
Halloween is right around the corner, and I have very few plans besides the usual: scary games and copious amounts of food. I’ve got a new interview to share today with you all: a new Stronghold-esque, side-scroller city building game released not long ago, Open the Gates. I was able to grab the brains behind […]
Gamedev Interview: Deadeye Deepfake Simulacrum
So things have been slower for me lately. I was supposed to have this interview out last week but I’ve been recovering from a nasty stomach bug that completely knocked me out. As a result, some content is being delayed as I recover, sorry about that! I have a cool interview today with developer nobodyshalleraseyou, […]
An Interview With Hooded Horse
I have a special little article to share with everyone today! TactiCon was a great event recently: a collaboration between Hooded Horse and Firesquid: you can check out my coverage from clicking on the links below. It was an enjoyable time and I hope they do another one soon. So I’ve talked to the CEO […]
Gamedev Interview: Pahris Entertainment
We’re continuing our interview boom! It’s been an incredible few weeks for the website, and I hope to keep that going! Demos are amazing for gaming because they give the consumers a chance to experience a slice of the product. Even if there are debates on how useful they are for developers, I’m always fortunate […]
Gamedev Interview: Spellcast Studios
I hope everyone is doing well! I’ve got another cool interview to share with you all today. One of the coolest demos you can play on PC right now is Ardenfall, an ambitious and fascinating RPG created by Spellcast Studios. While there’s no planned release date for the game yet, you can play the demo […]
Previous page Next page