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Gamedev Interviews
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Gamedev Interview: David Dunham

I have a couple of interviews to share for you all! I'm loving Six Ages 2 right now, and I got the chance to interview its creator. I hope you all enjoy!

It’s time for another interview! I’ve been working hard at work with all the awesome games available currently, and with Phantom Liberty around the corner, I’m juggling these games like a wolf juggling chainsaws. That is a terrifying mental image. One of my favourite games this summer is Six Ages 2, a stunning story generator […]

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Gamedev Interview: The RPG Engine

I'm happy to bring you all this one! This was several weeks in the making, so apologies it has taken a while. Today, I got the chance to interview Justus and Adam, who are hard at work with their TTRPG building program, The RPG Engine!

September 8th, 2023 Update It is me again, and today is officially the 1.0 launch of The RPG Engine! This awesome little builder has great tools for dungeon masters and creators alike, and I thought it would be fun to repost the interview I held with them. Hope you enjoy, and pick it up! We’re […]

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Gamedev Interview: Final Profit

I'm rocking these interviews lately! Today I've got an interview with Brent, developer of Final Profit!

I have a new interview for you all! Final Profit is a pretty ambitious management sim, blending some awesome side quests, hilarious dialogue, and a well-crafted fantasy world together. Big thanks to Brent for taking the time to answer my questions. No big intro from me on this one, so sit back and enjoy. You […]

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Gamedev Interview: Homeseek

Got a new interview to share with you all today! Reviews are slow but ongoing, I'll have more updates for that in the coming days. For now, here's an interview with the developers of Homeseek!

A new interview for you today! Things are pretty hectic on my end, but I should be able to give a major update soon. Homeseek is a gritty, post-apocalyptic survival game developed by Greek studio Traptics. I’m working on my impressions review for this brutal game, but in the meantime, I got to interview Mike, […]

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Gamedev Interview: Sludge Life 2

In this interview, I had the pleasure of interviewing Terri Vellman, developer of the awesome Sludge Life series! His long awaited sequel SLUDGE LIFE 2 launched a couple of weeks ago, and I got the chance to sit down with him. Hope you all enjoy!

It’s that time once again where it is too warm and humid in the UK! There are many things happening behind the scenes here. Once I have a better idea of my plans moving forward I will be making an update in a future article. So while that’s going on, I’m going to be a […]

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Gamedev Interview: Kingsblood

In our latest gamedev interview, I'm happy to bring you my chat with Daniel, narrative lead from Icey Forge UG. Their autobattler RPG Kingsblood launched recently, and I got the chance to interview them. Their game is available on Steam right now!

It is time for a new gamedev interview! The Steam Summer Sale is nearly upon us, and that means new games to play! Today I bring you an interview with Daniel from Icy Forge UG, a small team of talented folks who recently launched their autobattler RPG Kingsblood. I got the opportunity to interview their […]

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Gamedev Interview: Tiny Life

We have a new interview for you all today! I got the chance to sit with Ellpeck, who recently launched Tiny Life. This cute, Sims-esque pixel title has been doing pretty well, and I'm working on a review for that game in the meantime. For now, I hope you enjoy the interview!

I hope everyone is keeping well! It has been a quiet week over here on SG, where I’m approaching the end of my current work contract. One silver lining of that is my free time will be expanded greatly, so I will have more time to write. Today, I bring an interview with with Ellpeck, […]

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Gamedev Interview: White Star Studio

I have a special developer interview to share with you all today! I've joined forces with indie publisher IndieArk to interview one of their studios, White Star Studio. I hope you all enjoy!

Good morning all! The sun is shining brightly outside, and my morning coffee helps get my battery going. I have a new interview today with new development team White Star Studio. Their title Thriving City: Song recently came out – a chill city builder with lovely visuals. I’ve been enjoying Thriving City a lot recently, […]

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Gamedev Interview: David Stark

In today's interview, I sit down with solo developer David Stark about his excellent title Airships: Conquer the Skies.

We’re back with a new interview! Today I got the chance to interview David Stark, developer of one of my favourite indie titles: Airships, Conquer the Skies. I have no big introductions for today’s article. The next Indie Corner Episode will be slightly delayed as I take some time off, but I hope you enjoy […]

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Game Developer Interview: Sinister Design

Taking a brief omission from all the big indie reviews, I am happy to bring you folks an interview I held with Craig Stern: Lawyer and solo developer at Sinister Design. His most recent game Together In Battle just launched, and I am a big fan of his previous Telepath Tactics games. Come tune in for our chat about games!

Welcome back to some new interviews! Today, I bring you guys an interview I held with Craig Stern. His most recent title Together in Battle launched last week, and I was eager to talk to him about his time in the gaming industry. Hope you all enjoy! https://store.steampowered.com/app/1267210/Together_in_Battle/ Introduction Let’s start off with an introduction! […]

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