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Gamedev Interviews
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Gamedev Interview: David Lloyd (Flight of Nova)

Our first interview of the year, and it's a banger. David Lloyd has been working on his ambitious (and awesome) space sim Flight of Nova for a couple of years now. Today, I got to sit down with him for a quick chat. Enjoy!

One of my goals for 2024 is to expand developer interviews. Last year saw a major increase in demand, and I want to help support game developers as much as I can. While I work on the next couple of reviews, I sat down with David Lloyd, creator of Flight of Nova. Flight of Nova […]

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Gamedev Interview: Artur Śmiarowski

Soulash 2 launches today, an ambitious as hell world simulator with a ton of promise. Today, I bring you this well-timed interview with its creator!

I have a pretty cool interview to share with you all today. Soulash 2 launches in Early Access later today, but I got the chance to interview its creator: Artur Śmiarowski before his sequel comes out. I rather enjoyed the original Soulash, and Soulash 2 is looking like one hell of an upgrade. I’ll be […]

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Gamedev Interview: Quasimorph

I have several interviews coming! It’s been a productive couple of weeks while I make my way back from illness, so it built up quite the backlog of content. Today’s interview is with Ivan Devyatko, screenwriter at Magnum Scriptum, and co-developer of Quasimorph. It launched earlier in October in Early Access, and you can buy […]

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Gamedev Interview: Videoverse

I'm back with a new interview!  Lucy Blundell's Videoverse is a stunning visual novel, and I finally got the chance to talk with her about game development. I hope you all enjoy!

I am back with a new interview! We’ve already featured the excellent Videoverse in a previous review: go check that out down below! I was able to get hold of the developer Lucy for a quick chat about game development and crop rotations, so I hope you enjoy! I’m still battling some sickness but I […]

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Gamedev Interview: David Dunham

I have a couple of interviews to share for you all! I'm loving Six Ages 2 right now, and I got the chance to interview its creator. I hope you all enjoy!

It’s time for another interview! I’ve been working hard at work with all the awesome games available currently, and with Phantom Liberty around the corner, I’m juggling these games like a wolf juggling chainsaws. That is a terrifying mental image. One of my favourite games this summer is Six Ages 2, a stunning story generator […]

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Gamedev Interview: The RPG Engine

I'm happy to bring you all this one! This was several weeks in the making, so apologies it has taken a while. Today, I got the chance to interview Justus and Adam, who are hard at work with their TTRPG building program, The RPG Engine!

September 8th, 2023 Update It is me again, and today is officially the 1.0 launch of The RPG Engine! This awesome little builder has great tools for dungeon masters and creators alike, and I thought it would be fun to repost the interview I held with them. Hope you enjoy, and pick it up! We’re […]

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Gamedev Interview: Final Profit

I'm rocking these interviews lately! Today I've got an interview with Brent, developer of Final Profit!

I have a new interview for you all! Final Profit is a pretty ambitious management sim, blending some awesome side quests, hilarious dialogue, and a well-crafted fantasy world together. Big thanks to Brent for taking the time to answer my questions. No big intro from me on this one, so sit back and enjoy. You […]

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Gamedev Interview: Homeseek

Got a new interview to share with you all today! Reviews are slow but ongoing, I'll have more updates for that in the coming days. For now, here's an interview with the developers of Homeseek!

A new interview for you today! Things are pretty hectic on my end, but I should be able to give a major update soon. Homeseek is a gritty, post-apocalyptic survival game developed by Greek studio Traptics. I’m working on my impressions review for this brutal game, but in the meantime, I got to interview Mike, […]

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Gamedev Interview: Sludge Life 2

In this interview, I had the pleasure of interviewing Terri Vellman, developer of the awesome Sludge Life series! His long awaited sequel SLUDGE LIFE 2 launched a couple of weeks ago, and I got the chance to sit down with him. Hope you all enjoy!

It’s that time once again where it is too warm and humid in the UK! There are many things happening behind the scenes here. Once I have a better idea of my plans moving forward I will be making an update in a future article. So while that’s going on, I’m going to be a […]

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Gamedev Interview: Kingsblood

In our latest gamedev interview, I'm happy to bring you my chat with Daniel, narrative lead from Icey Forge UG. Their autobattler RPG Kingsblood launched recently, and I got the chance to interview them. Their game is available on Steam right now!

It is time for a new gamedev interview! The Steam Summer Sale is nearly upon us, and that means new games to play! Today I bring you an interview with Daniel from Icy Forge UG, a small team of talented folks who recently launched their autobattler RPG Kingsblood. I got the opportunity to interview their […]

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