It is time for a new gamedev interview! The Steam Summer Sale is nearly upon us, and that means new games to play! Today I bring you an interview with Daniel from Icy Forge UG, a small team of talented folks who recently launched their autobattler RPG Kingsblood. I got the opportunity to interview their […]
I hope everyone is keeping well! It has been a quiet week over here on SG, where I’m approaching the end of my current work contract. One silver lining of that is my free time will be expanded greatly, so I will have more time to write. Today, I bring an interview with with Ellpeck, […]
Gamedev Interview: White Star Studio
Good morning all! The sun is shining brightly outside, and my morning coffee helps get my battery going. I have a new interview today with new development team White Star Studio. Their title Thriving City: Song recently came out – a chill city builder with lovely visuals. I’ve been enjoying Thriving City a lot recently, […]
Gamedev Interview: David Stark
We’re back with a new interview! Today I got the chance to interview David Stark, developer of one of my favourite indie titles: Airships, Conquer the Skies. I have no big introductions for today’s article. The next Indie Corner Episode will be slightly delayed as I take some time off, but I hope you enjoy […]
Game Developer Interview: Sinister Design
Welcome back to some new interviews! Today, I bring you guys an interview I held with Craig Stern. His most recent title Together in Battle launched last week, and I was eager to talk to him about his time in the gaming industry. Hope you all enjoy! https://store.steampowered.com/app/1267210/Together_in_Battle/ Introduction Let’s start off with an introduction! […]
Gamedev Interview: Clockwork Pile
I’m back with a new interview! While I’m working on my next Indie Corner episode, I received the chance to interview Salwomir, developer of recent hardcore tactics RPG Shardpunk: Verminfall! They very kindly offered me the opportunity to review the game as well, so you will be reading that in the coming weeks. Shardpunk: Verminfall […]
Gamedev Interview: Studio Daimon
I’ve got a new interview to share with you all today! I had the fortune of chatting with Studio Daimon, an indie developer who recently launched their JRPG game, Path of the Midnight Sun. I’ll be working on a review for that game once I have more time with it, but in the meantime, here’s […]
It’s the final article from me this year! It’s been a long and tough twelve months but fairly productive on here! We’ve achieved good work, and I can’t wait to show my plans for 2023. Today, I’ve got an interview with Jose, indie developer and the brains behind subROV. It’s a fascinating little exploration game […]
Gamedev interview: Winter Falling
Happy Holidays everyone! I’m winding down things on here to close out 2022. Been a long year, but I have one or two more interviews to share. Today’s interview is with Arek, developer of a cool indie RTS called Winter Falling. Hope you all enjoy! https://store.steampowered.com/app/1285060/Winter_Falling_Battle_Tactics/ First of all, tell me about yourself! What do […]
Gamedev Interview: Cowcat Games
We’re taking a small break from my GOTY event to bring an interview! Cowcat Games were generous enough to accept my offer of an interview with them. A solo developer, Fabrice Breton released Brok the InvestiGator earlier this year, a truly fantastic beat-em-up/visual novel game that’s caught my attention. I haven’t been able to write […]