GOTY 2023: Best of Early Access (Part 1)
The end of another year is nearly upon us, and we know what that means. It’s time for another Game of the Year series! I’ve made no major changes to my schedule or rule-set for 2023. This is almost identical to last year’s event. What an odd year it has been. We’ve had some insane […]
Bite Sized Reviews: Wargroove 2
Damn, September was a gigantic month for game releases, but October is no slouch either. It’s starting to get colder here in the UK, although it is still bright and sunny outside while I’m typing up these rambles. I am also recovering from a nasty second bout of covid last week. It picks its moments, […]
Bite Sized Reviews: Untamed Tactics
It’s been a slow time here at Bite-Sized Reviews. Between battling fibromyalgia and a second dose of Covid, I’ve been out of action longer than I would like. While I’m in recovery, these will be more sporadic for a while. It sucks because I love playing games and writing about them. However, I do need […]
Bite Sized Thoughts: Blasphemous 2
A better title for today’s article would be something like — “How I Completely Fail at Blasphemous 2: And Other Animals”. It’s been an odd couple of weeks. We’ve just finished being on the receiving end of a nasty heatwave here in the UK. Recently we had 27 degrees Celsius here in the merry North-East, […]
Gamedev Interview: The RPG Engine
September 8th, 2023 Update It is me again, and today is officially the 1.0 launch of The RPG Engine! This awesome little builder has great tools for dungeon masters and creators alike, and I thought it would be fun to repost the interview I held with them. Hope you enjoy, and pick it up! We’re […]
A Tribute to Minimi Games: Shadow Gambit
Good morning all. Sadly, Minimi Games recently announced their closure from the industry. After fifteen years, Shadow Gambit will be their last game. You can read more by clicking on the link below to their website: This hurts, and it is a big blow for the industry. I’ve been a fan of Minimi Games ever […]
One of my favourite older games is Dark Messiah: Might and Magic. While the story was a hot mess and it had some flaws overall, what I loved about that game was the combat. Using the environment as a creative sandbox in fights is always something I get behind with my games. Having a host […]
A new interview for you today! Things are pretty hectic on my end, but I should be able to give a major update soon. Homeseek is a gritty, post-apocalyptic survival game developed by Greek studio Traptics. I’m working on my impressions review for this brutal game, but in the meantime, I got to interview Mike, […]
Gamedev Interview: Sludge Life 2
It’s that time once again where it is too warm and humid in the UK! There are many things happening behind the scenes here. Once I have a better idea of my plans moving forward I will be making an update in a future article. So while that’s going on, I’m going to be a […]
It is time for a new gamedev interview! The Steam Summer Sale is nearly upon us, and that means new games to play! Today I bring you an interview with Daniel from Icy Forge UG, a small team of talented folks who recently launched their autobattler RPG Kingsblood. I got the opportunity to interview their […]
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