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Hello Summoners! Mimi here. Patch 10.12 is here so lets go over the changes!

BUFFS:

Akali:
Q – FIVE POINT STRIKE
DAMAGE 25/50/75/100/125 (+0.65 total attack damage) (+0.6 ability power) ⇒ 30/55/80/105/130 (+0.65 total attack damage) (+0.65 ability power)

Brand:
PASSIVE – BLAZE
ABLAZED KILL MANA RESTORE 6-18 (levels 1-18) ⇒ 20-40 (levels 1-18)

Senna:
PASSIVE – ABSOLUTION
MIST WRAITH DROP CHANCE 1.67% on minions Senna kills ⇒ 8.33% on minions Senna kills

Viktor:
Q – SIPHON POWER
DISCHARGE DAMAGE RATIO 0.55 ability power ⇒ 0.6 ability power
SHIELD RATIO 0.15 ability power (0.24 ability power when empowered), ⇒ 0.2 ability power (0.32 ability power when empowered)

Volibear:
GENERAL
IMPACT CRATERS Volibear’s E – Sky Splitter and R – Stormbringer impact craters now disperse faster
VISUAL GAMEPLAY CLARITY Improved the visual clarity of several of Volibear’s spells, including W – Frenzied Maul, E – Sky Splitter, and R – Stormbringer.
BEARS LOVE TO SING Fixed a bug that caused Volibear to hum way, way too often
ETERNALS Volibear’s Eternals are now live
BASE STATS
MANA GROWTH 40 ⇒ 50
HEALTH GROWTH 85 ⇒ 90
Q – THUNDERING SMASH
BEAR WITH IT Thundering Smash’s empowered attack can no longer be interrupted by crowd control once it’s been initiated
ATTACK SPEED SCALING Thundering Smash’s empowered attack now scales its timing with attack speed
RESET BUGFIX Volibear’s Thundering Smash reset will no longer fail if quickly recasts after being interrupted
W – FRENZIED MAUL
ANIMATION CANCEL BUGFIX Volibear will now automatically attack his target after canceling his Frenzied Maul and E – Sky Splitter animations
ATTACK BUGFIX Volibear will now continue to attack his target even after casting Frenzied Maul on them
MARK VFX Made larger and better anchored to the target’s health bar
R – STORMBRINGER
TURRET DISABLE DURATION 2/4/6 seconds ⇒ 3/4/5 seconds
EPICENTER RADIUS 250 ⇒ 300
BASE DAMAGE 250/475/700 ⇒ 300/500/700
ATTACK BUGFIX Fixed a bug that caused Volibear to automatically basic attack a target after landing via R – Stormbringer
MODEL SIZE Reduced slightly
TURRET DISABLE VFX Turrets disabled with R – Stormbringer are also now much darker to denote their status.

Xayah:
R – FEATHERSTORM
BASE DAMAGE 100/150/200 ⇒ 125/250/375

NERED:

Cassiopeia:
BASE STATS
HEALTH 575 ⇒ 560
ARMOR 20 ⇒ 18
MAGIC RESIST 30 ⇒ 34

Fiddlesticks:
W – BOUNTIFUL HARVEST
MINION DAMAGE REDUCTION 40% ⇒ 50%

Trundel:
BASE STATS
HEALTH 616.28 ⇒ 616
MANA 281.6 ⇒ 281
MANA REGEN 7.508 ⇒ 7.5
W – FROZEN DOMAIN
BONUS MOVEMENT SPEED 30/35/40/45/50% ⇒ 20/28/36/44/52%

Varus:
BASE STATS
ATTACK DAMAGE GROWTH 3.11 ⇒ 3
Q – PIERCING ARROW
DAMAGE RATIO 1.1 attack damage (1.65 maximum) ⇒ 1.0 attack damage (1.5 maximum)

Yasuo:
BASE STATS
HEALTH 523 ⇒ 490
P – WAY OF THE WANDERER
FLOW SHIELD ACTIVATION 100-510 (levels 1-18) ⇒ 115-525 (levels 1-18)
W – WINDWALL
COOLDOWN 26/24/22/20/18 seconds ⇒ 30/27/24/21/18 seconds

Dragons:
Cloud:
New- Movement speed out of combat is now 35% from 20% in windy areas
New- Scryers Bloom (vision plants) outside base gates and near tri-bush

Infernal:
New- Blast cone added near gromp camp and out side of base gates

Summoner Spells:
Ghost: movement speed is going from 28%-45% over time, to now 20%-40% based off lvl instantly. (Cool down is going from 180s to 210s however you can extend the duration of your ghost by take downs up to 7 extra seconds)

Runes:
Resolve Tree:
Guardian- Range is going from 175 to now 350. Now will only activate when an ally your in range of take 75-200 damage of any kind within the last 2.5 seconds or can block any lethal damage (except for execute spells / abilities) shield HP granted is going from 70-150 to now 80-200. However the movement speed bonus has been removed.

Unflinching- Now gain 10% tenacity and slow resist. (CC timer decrease) Increases to 30% based on missed health.

Domination Tree:
Predator- Cool down is being changed from 150s-100 to now 100s-70s. Damage is being reduced a small amount (0.25ap and 0.4ad) However you can activate predator at the start of the game and the charge will only be consumed after hitting an enemy champion.

Taste of Blood- Now has a timer show up on your champion bar above your abilities to show you when it is available again

Inspiration Tree:
Approach Velocity- Gain 7.5 movement speed moving towards a movement impaired enemy doubles the movement speed if YOU are the one applying the movement impairing auto attacks or spells

Now lets move onto our Champions Tier list!
Everything will be arranged in power lvl from best to worst not alphabetical.

Top lane-
S++ /OP Tier: Darius, Fiora, Wukong, Maokai, Garen, Quinn
S+ Tier: Mordekaiser, Shen, Kled, Jax, Urgot, Nasus, Tryndamere, Camille
A Tier: Sett, Renekton, Malphite, Riven, Singed, Poppy, Aatrox, Vladimir, Rengar, Ornn, Illaoi, Irelia, Soraka, Teemo, Vayne
B Tier: Pantheon, Kayle, Sion, Yorick, Kennen, Jayce, Rumble, Gnar, Gangplank, Sylas, Neeko, Kalista, Hecarim, Swain, Karma, Yasuo, Lucian, Volibear
C Tier: Dr. Mundo, Zac, Cho’Gath, Ryze, Kayn, Miss Fortune, Akali

Jungle- (Patch 10.12 shows a rise / need for AP junglers since most comps are running AD heavy this time in the meta)
S++ / OP Tier: Fiddlesticks, Olaf, Elise, Evelynn, Nidalee, Ekko
S+ Tier: Rek’Sai, Shaco, Trundle, Nunu & Willump, Warwick, Kayn, Wukong, Zac
A Tier: Jarvan IV, Karthus, Shyvana, Kha’Zix, Hecarim, Rengar, Ramus, Kindred, Master Yi, Xin Zhao
B Tier: Amumu, Nocturne, Sejuani, Taliyah, Gragus, Jax, Sylas, Diana, Morgana, Ivern, Dr. Mundo, Volibear, Uydr
C Tier: Pantheon, Skarner, Mordekaiser, Sett, Brand
D Tier: Twitch, Camille, Qiyana, Talon, Darius, Zed, Gnar, Zyra, Shen, Teemo, Yorick

Mid lane-
S++ / OP Tier: Kassadin, Fizz, Vladimir, Kai’sa
S+ Tier: Katarina, Ekko, Cassiopia, Diana, Zed, Sylas, Galio, Talon, Annie
A Tier: Twisted Fate, LeBlanc, Zoe, Ahri, Malzahar, Qiyana, Camille, Neeko, Nocturne, Pantheon, Orianna, Irelia, Syndra, Lux, Yasuo
B Tier: Lissandra, Ryze, Taliyah, Veigar, Vel’Koz, Anivia, Xerath, Mordekaiser, Rumbel, Pyke, Zyra, Viktor
C Tier: Ziggs, Kayle, Corki, Azir, Karma, Zilean, Cho’Gath, Ornn, Sett, Morgana
D Tier: (AP) Malphie, Akali

Botlane (Carry)-
S++ / OP Tier: (AP) Ezreal, (AP) Kai’sa, Syndra, Jhin
S+ Tier: Yasuo, Vayne, Caitlynn, Jinx, Draven, Miss Fortune, Ashe
A Tier: Cassiopia, Sivir, Taliyah, Ziggs, Twitch, Varus
B Tier: Heimerdinger, Kog’Maw, Tristana, Lucian, Morgana, Lux, (Healer) Soraka, Senna
C Tier: Kalista, Aphelios, Xayah
D Tier: Corki

Support-
S++ / OP Tier: Leona, Blitzcrank, Senna, Soraka, Volibear, Braum
S+ Tier: Thresh, Nautilus, Morgana, Lulu, Bard, Nami, Yuumi, Janna, Sona
A Tier: Rakan, Karma, Alistar, Maokai, Zilean, Pyke, Galio, Taric, Brand
B Tier: Vel’Koz, Shaco, Swain, Zyra, Lux
C Tier: Xerath, Shen, Gragas
D Tier: Tahm Kench, Poppy, Fiddlesticks

And now for the best runes and item in patch 10.12:
Best runes this patch in order:
Glacial Augment
Conqueror
Guardian
Dark Harvest / Hail of Blades

Best Items in game this patch:
Death’s Dance & Stormrazor

Something to try out in your ranked games:

Right now Crit items are very expensive and non-efficient as other damage items so, here is ‘Leth Cait”. This build path and rune set is actually very fun and over all useful both early game due to how much of a bully Caitlyn is and late game at half to even full build. Enjoy~

Links:
https://na.leagueoflegends.com/en-us/news/game-updates/patch-10-12-notes/

Tier list inspired by:
Challenger Replays
OP.GG
Mobafire

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