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The Breeze Holds a Story - A Poem about Mondstadt (Genshin Impact)

Hey, I actually did another of these poems, this time even feeling more confident calling it one. Good on me! This one is about the country Mondstadt, from the gayme Genshin Impact. Enjoy!

The Breeze Holds a Story – A Poem about Mondstadt (Genshin Impact) Let me tell you a story, of a land most fairLiberty, Feasts, Freedom, you’ll wish you were there… (What, I said the same thing twice?…Ehe) Where the breeze is gentle, the wild in peaceAnd one’s able to sleep under great treesWhere wine is […]

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Gamedev Interview: Moral Anxiety Studio (Roadwarden)

I bring a developer interview with Moral Anxiety Studio today! The creator of immersive text-based RPG Roadwarden, which should go live the time this interview is out!

As I get this ready, it’s a very foggy day here in the UK. You’d think it was Silent Hill out there! It’s a nice break from the horrid humidity, though. I’ve been playing plenty of games lately, and my 2022 GOTY series is ramping up. Right now, I have over thirty games battling it […]

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Reviews and Developer Interviews: My Process

We’re officially in September! While I have several writing projects in the works, I thought I would write something about how my review/interview process works. This year has been my most active yet for writing game articles. While a lot of that has been down to my unemployment and health issues, I just love talking […]

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Indie Corner Episode 19: Exploring the New

I'm planning to do something special for Episode 20. Today though, I review Catizens and Prime of Flames, two cool Early Access titles.

Welcome to Episode 19 of the Indie Corner! September is upon us, which brings us more games to try out. We’re approaching the final quarter of 2022, which means, of course, my GOTY series! I really need to start planning that. I’ve got my eye on several releases due this month. Most of these will […]

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Ballad to Madness - An Elden Ring "Poem"

A short little text about the Frenzied Flame Ending in the newest FromSoftware gayme, Elden Ring

Ballad to Madness A poem… or some sort of lyrical work… about the Frenzied Flame in Elden Ring, because I can never put that gayme down. The Frenzied Flame Ending is probably my favourite of the bunch, so I just wanted to do something for it and since I don’t have time to draw and […]

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Continuing my Journey With the Steam Deck

Hope you're not getting tired of these, because I'm having too much fun with the Steam Deck. Today, I talk about two games from 2015: Metal Gear Solid V: The Phantom Pain and Fallout 4's experience on the Steam Deck.

We are officially in September! This year has passed like wildfire, I don’t understand it. It’s been a busy month for me. I’ve massively increased my activity on the website, as you can tell by the articles I published in August. There have been several game dev interviews and reviews, and I still have plenty […]

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Gamedev Interview: Mikhail Sherstennikov (Regiments Developer, Microprose)

I love talking with game developers. Today's interview is with Mikhail Sherstennikov, solo developer of new RTS game Regiments.

This has been a productive summer for me! I hope everyone is keeping okay. One of my favourite publishers of old were Microprose: a giant in the 1980s who specialized in strategy games. After many years of silence, they returned with a vengeance in 2021 with two releases: Highfleet and Carrier Command 2. While they […]

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Indie Corner Episode 18: Reviving Old Classics

Today I cover two games which try to recreate the originals! We've got Coromon, a solid spiritual successor to the Pokemon series and Deus Novum, an exciting solo project that is attempting what few have tried: recreating Lionhead Studio's beloved cult classic Black and White.

We are approaching the end of August. The last few years have flown by, haven’t they? It feels like I woke up yesterday and it was still March. It’s odd how time goes, sometimes. I hope everyone is keeping well and trying to survive the heat! Things have fortunately cooled down where I live. As […]

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Gamedev Interview: Tyler Goodale

Today I interview solo game developer Tyler Goodale, creator of the fascinating god game Deus Novum, A spiritual successor to Lionhead Studio's cult classic Black and White, this is one game to look out for!

The AAA god game genre has been dead for years, which was a huge shame for me. I love god games. The relative failures of Black and White 2 and Spore in 2005-6 sparked a downfall in major god game releases, and since then we haven’t seen many. The indie scene has kept it going […]

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Learning to Enjoy Flawed Games

I ended up with more flawed games I enjoy playing, so decided to continue! Today, I cover Fallout 4, The Elder Scrolls V: Skyrim and Pokemon Sword and Shield.

Rain has finally arrived! That sounds weird, seeing how I live in the UK and it’s usually notorious for how much miserable rainfall we get. This summer has been different, but finally it seems I get a break from the heat, at least for a little while. In my last Flawed Games title, I covered […]

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